Here’s the project I’m currently working on!
This animation uses 3D models inspired by Sea of Thieves, with animation, rigging, and VFX created entirely by myself.
Through this project, I was able to develop my skills in third-person animation by creating principles and strategies specific to this camera perspective.
The main challenge was making the shot feel powerful for the player without harming gameplay. I had to find the right balance between cohesive and satisfying animation and gameplay constraints in order to noticeably improve the overall game feel.
Fire
Sword Emote
successful
failed
Viewport